Screenshots



Step-by-step solution
- 1) Select the Pink block and the Dark Blue block both sitting at the center-bottom to clear the throat of the funnel, feeding your mid-right Pink box and your active Dark Blue boxes.
- 2) Eye the exposed horizontal row right below the '2' Gift Boxes and release the Green block on the left plus the Yellow block on the right to trip them open.
- 3) Send down the Dark Blue block that just surfaced in the center, then draw out the remaining Yellow block to clear your far-left Yellow box and reveal a Green box underneath it.
- 4) When the '2' Gift Boxes pop open and the '3' Gift Boxes above them tick down, focus only on the newly spawned center blocks.
- 5) Drop the fresh Red blocks from the center Gift Box explosion to clear the mid-left Red box, keeping the queue moving.
- 6) Draw in the fresh Green blocks to fill the front-left Green receiver, and steer the leftover Pink blocks near the upper center into the mid-right column.
- 7) Once the top Gift Boxes trigger into a chaotic mix of Red, Brown, Dark Blue, Light Blue, and Green blocks, prioritize those center blocks and keep the belt spotless.
- 8) In the endgame, pull the Black block in the upper-left and the Light Blue block in the upper-right, clear the Yellows and Greens above the buried Black box, then clean out the leftover Brown blocks to complete the right-side columns.
Level 601 Quad Gift Box Blockade
one sit going into hate the center of this board.
sphere Sort Level 601 snares one immediately using one huge funnel blocked by four countdown Gift Boxes .
Two from them require two nearby clears to open.
one hold into bust through this middle chokepoint just into reach this edges, but doing so floods the board with surprise colors.
this first shade layout sits heavy on Dark Blue, Pink, and Yellow.
this upper rack funnels everything down into zzz just two accessible starting pieces: one Pink and one Dark Blue.
Below, the starting bottom Boxes offer a slight advantage.
one get one gold, one rose, plus two Dark azure Boxes right on the front line.
That double Dark azure setup is your lifeline.
this real threat here is the midgame explosion.
When those Gift cases atlast pop, they spawn one tangled mess from Red, Brown, Light Blue, and Green blocks.
If the Conveyor track sits already half-full from random corner shades when this happens, one will instantly jam and fail the run.
Level 601 Gift Box Gridlock
Let's look at exactly how this snare is laid out.
this upper rack sits shaped as one wide arch that funnels down into one very narrow bottom exit.
parked east on this teeth from that exit sit one single rose block and a single Dark Blue block.
Directly above them sits where the nightmare starts.
one hold one horizontal wall from pieces—crimson, emerald, Dark Blue, Yellow, Brown, and another Yellow.
Wedged directly into this sides from this formation sit two Gift Boxes marked with a '2'.
parked higher onto on this absolute blind middle sit two more Gift cases marked with a '3'.
one can't touch this outer wings of the board yet.
this top left corner hides a Black block.
If one somehow manage into clip this outermost rims plus send those shades down, they shall rot on your Conveyor Belt .
one do not hold lower Boxes ready for Black or Light Blue.
the lower cases dictate exactly how one must play the opening.
this head line gives one gold over this far west, Dark azure on this center-west, rose on this center-east, plus another Dark Blue on the far right.
Having two Dark azure cases ready simultaneously means any Dark azure spheres you release will immediately find a home.
this secret threat lies on the second layer of the lower Boxes .
Under that first wave, one hold more Yellows, a Pink, and a Green.
one want into keep this Conveyor track absolutely spotless so that when this Gift cases tear available plus dump fresh crimson plus Brown pieces into this upper rack , one hold this room into hold them while the bottom Boxes cycle.
Level 601 Level Overview
one want surgical precision in the first ten moves.
Do not release anything over the outer edges.
Keep the eyes locked over the funnel and the countdown numbers.
Level 601 Busting the Center Funnel
this opening taps should empty this throat from this funnel plus start ticking down the lower Gift Boxes .
choose this lower-middle rose piece and the bottom-center Dark Blue block.
this rose shall instantly clear your mid-right Pink Box .
this Dark azure will feed your active Dark Blue Boxes .
Look at this exposed horizontal line just below the '2' Gift Boxes .
send this emerald piece over this west and the Yellow block on the right.
Releasing those pieces will trigger the adjacent '2' Gift Boxes .
send this newly exposed Dark azure block from the center.
that shall slide right into your hungry bottom Boxes .
bring down this remaining gold piece from that bottom middle part into clear out your far-left Yellow Box .
This shall reveal a Green bottom Box underneath it.
via now, this '2' Gift Boxes will pop open.
this '3' Gift cases above them will tick down to 1.
Level 601 Surviving the Surprise Drop
When this upper Gift cases atlast trigger, this pristine middle from the upper rack turns into one chaotic grid from crimson, Brown, Light azure, Dark Blue, and Green blocks.
this newly spawned middle blocks are your only priority.
this spin should now show one emerald case over this west, one crimson case on this center-left, and more Pink on the right.
send this fresh crimson pieces that just spawned from this center Gift Box explosion.
empty that center-west crimson Box immediately to keep the queue moving.
bring this newly revealed emerald pieces to satisfy the front-left Green Box .
If one stray Brown or Light azure piece pieces the path into one needed shade, one may send exactly one from them onto the Conveyor Belt .
Use this remaining rose pieces on this top middle to clear out the mid-right column.
Level 601 Emptying the Deep Corners
Now one hold into clean onto this isolated garbage colors sitting on the perimeter.
this upper west dark piece plus upper east Light azure block are finally safe to pull.
the lower cases shall cycle down to reveal their matching colors.
One Light azure case sits high in the right-side columns.
this dark lower case sits stuck deep on this far-west lane, so one should empty the Yellows and Greens above it first.
Mop onto this remaining Brown pieces to finish the right-side columns.
Keep matching from head into back, and the board will easily clear.
Frequently asked questions
How do I beat Marble Sort Level 601?
Feed the colors that already have an open bottom Box first, keep your belt from filling up, and only release a new color when a matching Box is ready. Follow the move order in the solution above and you can clear Level 601 every time.
What is the main trap to avoid on Marble Sort Level 601?
The biggest mistake on Level 601 is tapping a color that has no active bottom Box yet — those marbles park on your Conveyor Belt and eat limited slots. Hold back any color that has no receiver waiting and the stage stays under control.
What colors do I need to match on Marble Sort Level 601?
Level 601 mainly revolves around Dark Blue, Green, Pink. Focus on feeding Dark Blue first when its Box is open, then introduce Green as the lower lanes free up so you never choke the belt.
How should I open Marble Sort Level 601?
Begin by checking the lower part of the tray and only select colors that already sit in an open Box down below. Clearing those first few matching blocks unlocks the rest of the board without jamming your sorting space.
How many moves does Marble Sort Level 601 take to complete?
Level 601 is a color-sequenced stage that clears cleanly when you stick to the exact order above. The step-by-step solution walks each move so you can finish it with the fewest taps and no wasted belt slots.
Is there a video walkthrough for Marble Sort Level 601?
Yes. The embedded video on this page walks through Marble Sort Level 601 move by move, and the screenshots below show each stage of the layout so you can follow along and beat it.