关卡截图



逐步解法
- 1) Tap the solid cluster of Purple marbles in the Top Tray's lower-right corner and feed them into the two front Purple boxes.
- 2) Tap the solid Light Blue cluster on the bottom left and dump it straight into the front Light Blue box for a fast start on your clear count.
- 3) Take the visible Red marbles from the inside of the right flank into the front right Red box, while leaving the toxic Green and Brown edge marbles alone since no boxes need them near the front.
- 4) When the lower boxes cycle to a fresh batch of Light Blue, Orange, and one more Purple, grab the exposed Light Blue from the left flank and the Orange from the right side without touching the Brown marbles next to them.
- 5) Once you clear enough bottom targets, the bottom 24 Panel shatters and reveals a messy T-shape of Pink, Red, Orange, and more Light Blue in the dead center.
- 6) Sort the newly exposed center Orange and Pink into the Orange receivers that just moved to the front line, and combine them with the Pink marbles stranded on the outer left flank.
- 7) With belt space free, tap the left top-corner Tunnel and quickly match whatever falls out; if a rogue color drops, let it sit and hold off on the right Tunnel to avoid overloading.
- 8) Finally pull the Dark Grey marbles that sat dead on the far right all game, clear the stubborn top-center and right Brown marbles into the Brown boxes that surface from the back, then send the Green into the final Green box to finish clean.
Level 128 Double Panel Death Trap
one sit going into load into this board plus immediately feel the pressure.
sphere Sort Level 128 sits totally dominated via one huge blockade east in the dead center of your screen.
Two giant metal plates sit directly over this most important routes.
This level forces one into play perfectly over this outside rims before that gives you access to the middle.
this dominant shades one hold into juggle first over are Light Blue, Purple, Red, and Pink.
this threat sits this severe lack from space on your Conveyor Belt .
since this middle sits locked down via those huge Panels , the playable options are sliced in half.
If one bring this bad shade from this outermost lanes, this track jams, this head cases stall out, plus your run is entirely dead.
Level 128 72-Clear Center Blockade
Let us break down exactly what one are staring at.
this middle from this upper rack is heavily guarded by two stacked Panels .
Outside from those metal plates, one have two highly dangerous exposed flanks.
Down this far west edge, one hold one stack of Green, Orange, and Pink marbles.
Tucked just inside that edge sit Light azure plus violet spheres, ending on one huge solid square group of Light Blue at the bottom left.
over this far east edge, one hold violet, Brown, and Dark Grey marbles stacked up.
Tucked inside that east flank sit crimson, rose, plus amber spheres, ending on one solid square group of Purple at the bottom right.
east at this very upper from both outermost lanes, one shall spot two Tunnels stamped using the number 3.
this lower cases dictate this entire opening of Marble Sort 128 .
the head line consists from one violet case , one Light azure case , another Purple Box , and a Red Box .
past them, one may spot Light azure, amber, Purple, and Dark Grey waiting their turn.
this biggest snare over this board is the outer edge temptation.
this emerald spheres over this upper west plus this Brown spheres on the right look perfectly free.
one hold absolutely zero emerald or Brown cases anywhere near the front row.
If one bring them down, they shall sit on your Conveyor Belt and rot.
one shall lose three critical track slots with half this game, which guarantees one wipe when the mid-game gets chaotic.
Level 128 Level Overview
one hold into play this perimeter flawlessly into chip away at the center.
this just goal sits into route this head line plus hit that 24-empty requirement to drop the first metal plate.
Level 128 Breaking the Front Line
one hold into route this violet, Light azure, plus crimson cases on this head line without touching this toxic colors on the extreme outer edges.
choose this huge solid group from violet spheres parked at this bottom right corner of the Top Tray .
route them straight into this two front Purple Boxes .
choose this solid group from Light Blue marbles on the bottom left.
Dump them immediately into this front Light Blue Box .
This gives one some incredibly fast start on your clear count.
bring this exposed crimson marbles from the inner right column.
Send them into this front right Red Box .
using this head line cleared, your lower Boxes will cycle forward.
one shall now hold access into one second wave from Light Blue, Orange, and another Purple Box .
take this exposed Light azure marbles from the left flank.
bring the Orange marbles from the right side.
Do not touch this Brown marbles sitting right next to them.
route this amber case plus keep the Conveyor Belt completely free of dead colors.
Level 128 Dropping the 24-Panel
Once one empty enough lower targets, that bottom 24 Panel finally shatters.
one shall suddenly show one jumbled, chaotic T-shape from marbles in the dead center.
one shall spot rose, crimson, Orange, and more Light Blue finally exposed.
At this same time, the lower line cycles forward, bringing one huge Dark Grey tall stack into play alongside one fresh wave of Orange Boxes .
Target this newly exposed amber and Pink marbles in the center.
Sort them into this fresh amber cases that just slid into the front row.
Hit this rose spheres one west stranded on the outer left flank earlier.
Combine them using the Pink marbles from the center reveal.
Start pulling from the top corner Tunnels .
Now that the Conveyor track holds some breathing room, tap the left Tunnel .
Quickly match whatever falls out from the Tunnel with the active Boxes .
If one rogue shade sends that one can't match, let that sit over this track, but do not bring the right Tunnel yet.
Overloading this track east now is still a massive jam risk.
bring this Dark Grey spheres that hold been parked blind over this far right edge since the game started.
Level 128 Surviving the 48-Panel Reveal
this absolute rear from the board is finally yours to play.
empty this stubborn Brown spheres from the top center and right edge.
Dump them into this Brown cases that atlast surface from this very back of the bottom stack.
the track should be wide available to catch whatever drops.
They hold been parked untouched over this far left edge for the entire game.
Send this emerald spheres into this last Green Box that cycles to the front.
Flush this remaining stray colors to finish the board.
常见问题
What is the main trap to avoid in Level 128?
The biggest mistake is tapping colors that have no active bottom Box yet. They park on your Conveyor Belt and burn limited slots, so clear the shades that actually have receivers first.
How should I open Level 128?
Ignore the upper layers and aim at the bottom row of the Top Tray. Feed the colors that already have open boxes, then work upward once the lower lanes shift.
When does the midgame color change happen in Level 128?
After the opening boxes fall, the lower columns swap what they demand. Watch for the new shades and only pull blocks that match a box sitting at the front of a lower lane.
Any tip for finishing Level 128 clean?
Keep at least a few empty belt slots before poking mystery or hidden boxes. Feed a revealed color the moment it matches an active box, and fall back to visible marbles when the belt gets tight.