Marble Sort 第 723 关 — Marble Sort Level 723 Solution: The Move Order That Clears the Board

困难 ★★★★☆ 约 50 步

关卡截图

Marble Sort 第 723 关 截图 1Marble Sort 第 723 关 截图 2Marble Sort 第 723 关 截图 3Marble Sort 第 723 关 截图 4

逐步解法

快速答案
  1. 1) Take the rough green ball from the lower-right of the main cluster and pair it with the other open greens to wipe out the far-right receiver right away.
  2. 2) Take the rough yellow ball at the base of the main cluster and line up safe yellow pairings to clear the far-left receiver.
  3. 3) Once those outer receivers fall, a second tier of Pink and Orange receivers appears, so use them to eat the pink and orange balls sitting just below the yellow key.
  4. 4) When the route is free, send the yellow key ball into a live yellow receiver, which unlatches one of the middle receivers.
  5. 5) With the middle yellow receivers now open, draw the leftover yellow balls from the center of the Top Tray, and hit the rocket Booster if junk is in the way to open a straight drop line.
  6. 6) Hold off on the light blue and pink balls under the far-left blue Tunnel until the receivers below can swallow them, because firing it blind dumps four random balls on the belt.
  7. 7) Release the red key at the lower-left only once a red receiver surfaces in the middle tier, which frees any locked receivers deeper down.
  8. 8) Near the end the board hurls up to six red balls your way, so top off each red receiver as it reaches the front, never let the belt climb past six balls, and shuffle the light blues and dark blues aside to win.

Level 723 Red Conveyor Trap & Double Locks

this dominant shades pushing one across sit gold, emerald, plus one huge wave from crimson that tries into end your run in the midgame.

east away, this upper Tray is split into two distinct sections.

over this far west, one hold some isolated tall lane capped via one blue Tunnel with a "4" on it.

Beneath that tunnel rests one stack from light azure plus rose, ending using one shiny crimson sphere holding a key at the very bottom.

this main east-side cluster is a dense grid.

blind middle, one rocket Booster sits on an orange marble.

Tucked all this way on this upper east corner sits a yellow marble holding another key.

Your bottom Boxes dictate everything here.

this head line gives one some unlocked gold case over this far west, two middle gold cases locked down tight using this seal plus pass mechanic, plus some unlocked green Box on the far right.

this obstacle controlling this whole run sits that double lock.

one can't access this rich inner lanes until those keys sit played, but this board sits actively trying into trick one into clogging the Conveyor Belt before you can reach them.

Level 723 Double Lock Pattern

Let’s tear down how this exact layout is designed to fail you.

Look at this lower-most marbles available in the Top Tray .

one hold one crimson marble with a key on the left.

this second tier from cases holds pink, orange, light green, and pink.

If one choose that crimson pass sphere first, that shall sit over the Conveyor track permanently, eating one slot plus pushing you closer to a game over.

this gold pass one really need is in the worst possible spot.

that rests on this upper east, stuck past one wall of purple, green, and pink marbles.

since this two middle lower cases sit locked gold cases, the entire first game is forced to the outside edges.

this far-west gold case plus this far-east emerald Box are your only safe opening plays.

one hold into bring this rough gold plus emerald spheres from this lower from this main cluster to clear these outer boxes.

Once those outermost boxes clear, the level shifts.

this second tier of bottom Boxes reveals pink and orange.

This opens onto the routing, but that also creates a massive jam risk.

this east side from the Conveyor track shall get incredibly packed as one try into dig vertically toward that upper-right yellow key.

Every piece from trash one bring into reach that key has to go somewhere.

Level 723 Level Overview

Do not improvise this opening, or this board shall seal up before you even reach the midgame.

Level 723 Beating the Bait

this first taps sit all about clearing this outer edges without touching the traps.

Touching that east now sits one guaranteed way to lose a belt slot.

take this emerald rough sphere from this bottom right of the main cluster.

Match that using this other exposed greens into clear that outer right box immediately.

take this gold rough sphere at the bottom of the main cluster.

Look with safe gold matches into get this box out of the way.

Now that this outermost cases sit gone, this second layer reveals pink and orange boxes.

Use those fresh targets into empty this rose plus amber marbles sitting directly beneath the yellow key.

Once this path sits empty, send this gold key marble into an active yellow Box .

Clearing this case using this pass opens this lock on one of those middle boxes.

Level 723 Unlocking the Midgame

Once this first important empty happens, this entire middle of the board opens up.

using this middle gold cases unlocked, bring this remaining gold spheres from the center of the Top Tray .

If one hold trash shades blocking this way down this middle, tap the rocket Booster .

that shall empty a vertical path, giving you breathing room.

this azure Tunnel over the far left holds four hidden marbles.

Do not send this light azure plus rose spheres beneath that until the bottom Boxes are ready to catch them.

starting this tunnel blindly shall dump four random marbles onto your belt.

send this crimson pass from this lower west just when one crimson Box finally appears in the middle layer.

This shall unlock any remaining locked cases deeper in the stack.

Level 723 Surviving the Red Conveyor Crunch

this end board pressure on this level is brutal.

Once this inner lanes peel rear, this lower cases shift into dark blue, light blue, and red.

this board sits concealing one huge cluster of red marbles near the back.

When one reach this stage, this board shall throw onto into six red marbles at you at once.

this second one crimson case cycles into the front row, fill it.

If one let this crimson spheres stack onto, they shall totally fill this Conveyor track plus wall your run right at the finish line.

Never let this track fill past six slots during this final clear.

one want that last room into spin this light blues plus dark blues out from the way of the final red matches.

Clean onto this remaining blues to close out the board.

常见问题

What is the main trap to avoid in Level 723?

The biggest mistake is tapping colors that have no active bottom Box yet. They park on your Conveyor Belt and burn limited slots, so clear the shades that actually have receivers first.

How should I open Level 723?

Ignore the upper layers and aim at the bottom row of the Top Tray. Feed the colors that already have open boxes, then work upward once the lower lanes shift.

When does the midgame color change happen in Level 723?

After the opening boxes fall, the lower columns swap what they demand. Watch for the new shades and only pull blocks that match a box sitting at the front of a lower lane.

Any tip for finishing Level 723 clean?

Keep at least a few empty belt slots before poking mystery or hidden boxes. Feed a revealed color the moment it matches an active box, and fall back to visible marbles when the belt gets tight.