Marble Sort Level 134 Solution: The Move Order That Clears the Board

Easy ★☆☆☆☆ ~21 moves

Screenshots

Marble Sort Level 134 screenshot 1Marble Sort Level 134 screenshot 2Marble Sort Level 134 screenshot 3Marble Sort Level 134 screenshot 4

Step-by-step solution

Quick answer
  1. 1) Hit the Purple cluster at the lower left, then the Orange cluster right beside it, into the front-middle Orange receiver.
  2. 2) Hit the Red and White clusters along the right to feed their matching bottom boxes, and ignore the visible Light Green, Light Pink, and Dark Blue strays since you have no receivers for them yet.
  3. 3) Clearing the front White and Orange boxes drags the next row forward and sets off the Mystery tiles in the middle columns, so scan whatever colors those tiles reveal.
  4. 4) Once the front line is gone, tap the exposed right Tunnel — it only holds 4 marbles, so it won't flood the belt — and sort whatever drops into the newly revealed bottom boxes.
  5. 5) Drop the Light Pink, Dark Blue, and Brown singles only when their matching receivers rotate into the front line, and keep sorting whatever the lower board asks until the 24 Panel counter zeroes out and lifts.
  6. 6) When the 24 Panel lifts and 9 new marbles drop, find the exact color that clears the current front line instead of spamming the freshly revealed colors.
  7. 7) As the 57 Panel vanishes, it exposes a big Yellow, Light Blue, and Green block while the belt fills with Brown, Red, and Yellow; bleed the left Tunnel one or two marbles at a time just to see what comes next.
  8. 8) If a Dark Green or Yellow box sits at the front, track down every Dark Green and Yellow ball available and avoid dropping Blue just because it is easy to reach, matching only what the bottom front row demands to pass.

Level 134 57-Panel Trap and Early Jam Risk

If one are stuck here, you already know why.

sphere Sort Level 134 hits one using two huge locked zones right out of the gate.

one hold one giant 57-count seal parked over this upper west plus a 24-count lock on the right.

this dominant shades one hold into work using early are purple, orange, red, and white.

those sit clustered heavily at this front of the Top Tray .

this lower cases line up perfectly with these early colors.

one hold one highly restricted Conveyor track plus one board designed into trap one into clicking loose spheres before one actually have the Boxes to catch them.

Here sits exactly how into break this board down, empty this huge locks, and survive the late-game jam.

Level 134 Double Panel Trap

this upper rack gives one one head line from huge sphere clusters: purple, orange, purple, red, and white.

one shall spot scattered single spheres on light emerald, light rose, dark blue, dark green, and brown.

If one send those onto this Conveyor track first, they shall sit there and choke your space.

one do not hold the bottom Boxes for them yet.

this real nightmare from sphere Sort Level 134 is the Panel placement.

One giant door covers 9 spots plus demands 57 clears before it opens.

this middle east is blocked by a 24-count Panel .

Tucked around these locks are two Tunnels .

this west Tunnel holds 4 spheres and sits right below the 57 Panel .

this east Tunnel holds 4 spheres plus hugs this edge next to the 24 Panel .

this head line gives you Purple, White, Orange, and Red.

That matches your front-line clusters perfectly.

this second plus third columns are hiding Mystery Boxes .

one hold zero idea what shade sits coming next on this middle from this board until one clear the White and Orange Boxes .

If one empty this bad side first, one secret case will reveal a color you cannot reach.

Then the Conveyor track fills onto using junk as you try to dig it out.

Level 134 Level Overview

one have to play the front row perfectly.

this entire goal on this first two minutes sits into chip away at this board state until the 24 Panel lifts.

Level 134 Opening Moves

this first taps dictate this rest of the run.

Focus just over this big groups at this very bottom edge of the Top Tray .

empty this violet plus amber: choose the purple cluster on the bottom left.

Immediately choose this amber group next into that to fill the front-middle Orange Box .

Handle this crimson plus ivory: choose this crimson plus ivory groups over this east side to feed the matching bottom Boxes .

Ignore this trap: one now hold exposed light emerald, light pink, and dark blue single marbles.

show this secret cases: Clearing this head ivory plus amber Boxes will drag the next row forward.

This triggers this Mystery Boxes in the middle columns.

Match this fresh head Line: Look at whatever shades the Mystery Boxes just revealed.

Scan this loose spheres you uncovered in the Top Tray .

Level 134 Cracking the 24-Panel

Once this head line is gone, the game gets claustrophobic.

one sit trying into trigger that 24 door on the right side.

choose this east Tunnel: The right Tunnel is now exposed.

Since that just holds 4, that will not instantly flood your Conveyor Belt .

send them plus sort them into this newly revealed bottom Boxes .

empty this center-Board Junk: Start dropping this light rose, dark azure, plus brown single spheres just when their matching cases cycle to the front.

Break this First seal: Keep sorting whatever this lower board asks for.

As one empty those lower cases , this counter over the 24 Panel will zero out.

Manage this show: this moment this 24 door lifts, 9 new marbles drop into play.

Do not just start spamming this newly revealed colors.

Find this exact shade one want into empty the current front line and nothing else.

Level 134 Surviving this Late-Game Conveyor Jam

via this time one get this 57 door to unlock, the board gets ugly.

Prepare with this Big show: When this 57 door atlast vanishes, that exposes one huge piece of yellow, light blue, and green marbles.

Watch this Conveyor track: At this exact stage, the Conveyor track shall naturally fill onto using stray shades as brown, crimson, plus gold because the bottom Boxes start cycling fast.

one might spot one dark emerald case or one violet case slide into place, but this spheres you need are trapped behind other colors.

Bleed this west Tunnel: this left Tunnel is now fully accessible.

send one or two spheres from that just into see what color is next, then stop.

Prioritize this Blockers: If one dark emerald or gold case sits parked at this head from this bottom area, hunt down every dark emerald or yellow marble on the board.

Do not send one azure sphere just because it is easy to reach.

empty this Jam: If the Conveyor track holds five or six slots filled, one sit one bad choose away from a game over.

Find this lower case that matches this shade using up the most space on your belt.

Dig through this upper rack into find this remaining spheres needed to clear that specific Box .

this board shall look totally different, but the rule remains the same.

Match just what this lower head line demands, plus sphere Sort Level 134 shall finally let you pass.

Frequently Asked Questions

What is the main trap to avoid in Level 134?

The biggest mistake is tapping colors that have no active bottom Box yet. They park on your Conveyor Belt and burn limited slots, so clear the shades that actually have receivers first.

How should I open Level 134?

Ignore the upper layers and aim at the bottom row of the Top Tray. Feed the colors that already have open boxes, then work upward once the lower lanes shift.

When does the midgame color change happen in Level 134?

After the opening boxes fall, the lower columns swap what they demand. Watch for the new shades and only pull blocks that match a box sitting at the front of a lower lane.

Any tip for finishing Level 134 clean?

Keep at least a few empty belt slots before poking mystery or hidden boxes. Feed a revealed color the moment it matches an active box, and fall back to visible marbles when the belt gets tight.