关卡截图



逐步解法
- 1) Feed the massive crimson 9-orb cluster at the bottom center of the top tray into the far-left crimson receptacle.
- 2) Feed the huge emerald 9-orb cluster beside it into the center-left emerald receptacle, and leave the up-arrow mint and cyan orbs untouched.
- 3) Activate the rose orb that is now exposed in the center of the tray to feed the new rose receptacle on the far-left lane.
- 4) Extract the buried navy orb from the center-left and feed it downward to start filling the center-right navy receptacle.
- 5) Use the crimson orb in the deep center to fill the second tier of the center-left column, then hunt the remaining navy orbs to clear that first right-side receptacle.
- 6) Empty the extra crimson box in the center-left column and the rose box in the far-left lane so the azure gates tick down from four to zero.
- 7) When the board opens, route the giant rose and cyan clusters into the late-stage boxes, feeding cyan to the far-left lane and rose to the center-right.
- 8) Once the center is hollowed out, activate the down-arrow gold, violet, and emerald marbles from the outer wings, then keep pushing crimson and emerald into the right-side stacks to close the level.
Level 114 Strategy: this Four-Clear Gate Mechanism
At first glance, this zzz board appears deceptively generous—some illusion that shatters this moment you activate your first orb.
east at this start, Level 114 bombards one using huge shade groups, tricking players into activating zzz every orb they spot onto this conveyor belt.
Do this, plus you'll crash plus burn in under twenty seconds.
Crimson plus emerald sit the dominant hues you require immediately.
this upper tray forms a steep, aggressive U-shape.
Stacked high using down-pointer orbs pushing downward, this outermost wings threaten to flood your available space.
One pair from azure gates blind-center lock the board tight.
Four lower receptacles should be cleared before those central barriers release their concealed payload.
Four deep columns organize your bottom receptacles.
this head line demands crimson over this far west, emerald on this middle-west, and two navy receptacles on the right.
One huge group from crimson plus emerald orbs sits in the top tray.
into survive long enough into unlock this east side, you must surgically dismantle the left.
Level 114 Vicious U-Shape Center in Level 114
Before activating one single orb, one should internalize how this specific board is structured.
this entire layout sits engineered into lure you into a catastrophic bottleneck.
Down-pointer orbs totally seal off the outer left columns.
Stacks from azure, violet, rose, plus mint push down from above.
this east side mirrors this, stacked using ivory, gold, and cyan down-arrows.
Activating those outer wings early is a death sentence.
on this first game, one lack receptacles for gold, violet, or ivory.
this lower middle from this upper tray is where the sweet spot lies.
Perfectly accessible here sit one gargantuan emerald 9-orb group and a massive crimson 9-orb cluster.
some onto-pointer mint orb plus some onto-pointer cyan orb flank them on both sides.
Those onto-arrow orbs are nothing but bait.
this far-west queue runs crimson, rose, rose, cyan.
this middle-left queue runs emerald, crimson, crimson, emerald.
this middle-right queue runs navy, emerald, emerald, rose.
this far-east queue runs navy, crimson, crimson, crimson.
this conflict on Level 114 could not be more obvious.
Both east-side lanes are bottlenecked by navy receptacles.
The top tray conceals its navy orbs.
stuck on this middle-west, one may spot exactly one navy orb parked atop this huge emerald group and trapped beneath a rose orb.
Reaching that solitary navy orb sits what your entire early game hinges on.
If one fill the conveyor track using random outermost-lane orbs as waiting with navy into materialize, you'll run critically low on space.
one should empty this first crimson plus emerald receptacles over this west, extract this rose plus navy orbs from this middle, plus accumulate four clears into open the middle gates.
Level 114 Tactical Walkthrough
the conveyor track operates under a very tight capacity limit.
Until this midgame, completely disregard the outer columns.
Level 114 Breaking the Center Bait in Level 114
into trigger this head-into-rear show line, one need to clear the left side first.
Activate this huge crimson 9-orb group from this bottom center of the top tray.
This instantaneously fills plus clears the far-left crimson receptacle.
Activate this huge emerald 9-orb group from the bottom center.
This fills plus clears the center-left emerald receptacle.
Leave those onto-arrow mint and cyan orbs completely untouched.
Activating them now shall brick the conveyor track since zero matching receptacles exist for them yet.
Examine this newly exposed orbs on the center of the top tray.
Rose plus azure orbs sit exactly where those huge clusters once were.
Activate this rose orb into route this fresh rose receptacle that just appeared over the far-left lane.
Level 114 Surviving this Conveyor Belt Squeeze in Level 114
Four clears sit required to open the middle gates.
Those navy receptacles yet totally clog the right side of the board.
Extract that pivotal navy orb from this center-left of the top tray.
Activate that downward into begin filling the center-right navy receptacle.
One crimson orb on this deep center is now accessible to you.
This feeds this second tier from this center-left lane, which calls for crimson.
Search with this remaining navy orbs into finish clearing that first right-side receptacle.
Carefully activate this inner columns to extract what you require.
just activate shades that hold a matching, active receptacle at the bottom.
empty this second crimson receptacle over the center-left lane.
empty this rose receptacle on the far-left lane.
this azure gates on this middle shall reduce their count from 4 down into 0.
Level 114 Final Gate Reveal in Level 114
this board atlast opens onto once you achieve that fourth clear.
One huge rose 9-orb group plus one cyan 9-orb group drop directly into the play area.
Immediately route those giant groups into the late-stage bottom receptacles.
this far-west lane will now call for cyan.
this middle-right lane will eventually call for rose.
Now that this deep middle sits fully hollowed out, one can finally address the outer wings.
Begin activating this down-pointer gold, violet, plus emerald orbs from this far west and right columns of the top tray.
Match them into the final layers of the bottom receptacles.
Keep routing crimson plus emerald into this right-side queues to finish the level.
常见问题
What is the main trap to avoid in Level 114?
The biggest mistake is tapping colors that have no active bottom Box yet. They park on your Conveyor Belt and burn limited slots, so clear the shades that actually have receivers first.
How should I open Level 114?
Ignore the upper layers and aim at the bottom row of the Top Tray. Feed the colors that already have open boxes, then work upward once the lower lanes shift.
When does the midgame color change happen in Level 114?
After the opening boxes fall, the lower columns swap what they demand. Watch for the new shades and only pull blocks that match a box sitting at the front of a lower lane.
Any tip for finishing Level 114 clean?
Keep at least a few empty belt slots before poking mystery or hidden boxes. Feed a revealed color the moment it matches an active box, and fall back to visible marbles when the belt gets tight.